Hi! I’m Dmitrii,a Senior Product Designerwith 11 years of experiencein Web, Desktop, and Mobile

I specialize in architecting complex,

high-load systems with a focus on creating

a smooth and intuitive user experience

SaaS & B2B

Design Systems

User Testing

UX Strategy

Information Architecture

Advanced Prototyping

AI-augmented Workflow

Recent projects

  • SCATT EXPERT

    Try the app

  • High-precision shooting training system for Olympic-level athletes

    SportTech

    Hardware-Software System

    Real-time Data

    Combining a barrel-mounted optical sensor with advanced software, the system visualizes the aiming path in real-time. It captures every shot and calculates vital metrics like aiming speed and timing, transforming raw data into actionable training analytics

Timeline:

2018 — 2023

Role:

Lead Product Designer, Art director

Scope of Work:

UX Research, User Testing, Prototyping, Product Strategy, Ecosystem Architecture, Multi-platform UI/UX, Design System, Identity, E-commerce

Key Challenge:

Designing for extreme physical constraints during Olympic aiming. The shooter must remain perfectly motionless to maintain their position, making traditional interaction impossible. The interface had to be fully operable with a single finger of an outstretched hand or through touch-free gestures to avoid disrupting the shot cycle

Impact:

  • Static-Position Ergonomics

Engineered a "One-Finger" UI for devices fixed at arm’s length, allowing full control without the athlete losing their aiming stance

  • Acoustic Gesture Control

Implemented "finger-knocking" commands using the sensor’s internal microphone, enabling app interaction without even touching the screen

  • Zero-Input Automation

Designed an automated replay flow that instantly visualizes shot data, removing the need for manual navigation during training sessions

Case Study

  • MedExtract

  • AI-powered Intelligent Document Processing for Healthcare

    HealthTech

    Hardware-Software System

    B2B SaaS

    The platform uses AI and Computer Vision to extract data from scanned medical records into structured digital profiles. To ensure high accuracy for healthcare decisions, the interface allows operators to seamlessly verify and refine AI findings before finalization

Timeline:

2023 — 2024

Role:

Senior Product Designer

Scope of Work:

UX Research, User Testing, Prototyping, UI/UX Design, Product Strategy

Key Challenge:

Maintaining absolute precision while processing huge volumes of medical data. Repetitive manual tasks and unnecessary mandatory steps caused operator fatigue, which increased the risk of errors and slowed down the entire workflow.

Impact:

  • Cognitive Load Optimization

Redesigned the flow into focused, sequential steps to eliminate visual noise. This helped operators experience less fatigue during long shifts, leading to a 13% User Error Rate Reduction

  • Redundant Click Reduction

Converted the mandatory "Unreadable or Blank Page" check into an optional toggle. Since unreadable pages occurred in less than 5% of cases, this optimization removed thousands of redundant clicks per day

  • Cost per Page Reduction

Boosted processing speed by 21%, allowing the team to handle larger volumes with the existing headcount. This streamlined workflow resulted in a 16% reduction in the average cost per processed page

  • Exion Prime

  • Gamified loyalty system for high-status usersof an online gaming platform

    Product Gamification

    Reward Mechanics

    Premium User Segment

    An exclusive VIP service featuring personalized support, special promotions, and private tournaments. It offers a unique reward system and deep progression mechanics

Timeline:

2024 — 2025

Role:

Senior Product Designer

Scope of Work:

UX Research, User Testing, Prototyping, UI/UX Design, Product Strategy

Key Challenge:

Users rarely visited the section and missed personal offers. The goal was to boost daily returns and retention for premium users, using a loyalty program and rewards to increase gaming activity and spending.

Impact:

  • Premium Visual Language

Developed a unique graphic language to present personal offers, making users feel special and increasing their average session time within the section

  • Prediction Sphere Mechanic

Developed an interactive feature for users who follow "luck" and daily signs. This ritual became a key reason for users to visit the section every day, increasing return rates by 3%

  • Reward Chest with Key Progression

Designed a tiered system where users collect keys to unlock chests with rewards like discounts and bonuses. This mechanic successfully boosted the daily task completion rate

Show more projects

About

Engineering Mindset, Design Driven

My approach is rooted in a fundamental engineering degree and 5 years of computer hardware design and technology experience

Experienced in every stage of the design process, including briefing, UX research, prototyping, branding, art direction, concept development, visual design, design systems, development handoff, and design supervision.

Внедряю AI-инструменты для ускорения процесса

Leveraging AI tools to accelerate the design workflow

Employed

Work Experience

2024 — 2025

Adviva

B2B software provider for the online entertainment and gaming industry

Senior Product Designer

  • Conducted UX research, identifying and resolving critical usability issues in core scenarios;
  • Created highly detailed design mockups and interactive animated prototypesfor testing SaaS products, including services with integrated AI;
  • Developed responsive designs for mobile devices on iOS, Android and desktop applications;
  • Prepared documentation for frontend developers and QA engineers, providing design review;
  • Developed product design concepts, created icons and logos and prepared materials for websites.

2023 — 2024

SXOPE INC

Development of medical software for healthcare data management

Senior Product Designer

Conducted UX research, identifying and resolving critical usability issues in core scenarios;

  • Created highly detailed design mockups and interactive animated prototypesfor testing SaaS products, including services with integrated AI;
  • Developed responsive designs for mobile devices on iOS, Android and desktop applications;
  • Prepared documentation for frontend developers and QA engineers, providing design review;
  • Developed product design concepts, created icons and logos and prepared materials for websites.

2018 — 2023

SCATT Electronics LLC

Professional shooter training systems

UI/UX Designer, Product designer

  • As the only one designer in the company, created a shooting trainer mobile app design «SCATT Expert» which has 5k+ downloads and positive user reviews at the stores (5.0 App Store, 4.4 Google Play);
  • Redesigned desktop app, created tablet UI and smart watch UI;
  • Analyzed competitors products and defined target audience, conducteda user researches to identify users pain points and needs;
  • Created user flows and app structure, wireframes, prototypes, product visual design concept, guides for developers and conducted usability tests;
  • Created a design system from scratch with more than 160 screens, 520 components and 230 unique icons;
  • Designed brand identity, landing page and online store.

2015 — 2018

Dipaul Company Group

Electronic Manufacturer Supplier Company

UI/UX Designer

  • UI design and development, user research and usability testing, brand identity creation;
  • Frontend development in Microsoft Blend for Visual Studio (WPF, XAML);
  • Designed UI/UX for production software «Mycroscope» for manufacturing machines Mycronic;
  • Designed UI/UX of company’s own MES «KUPOL». Participate in UI frontend developing;
  • Designed UI/UX for automatic product line passing control system «SPUTNIK».

Engineering Experience

2010 — 2015

Process engineer, Software deployment engineer

  • UI design and development, user research and usability testing, brand identity creation;
  • Frontend development in Microsoft Blend for Visual Studio (WPF, XAML);
  • Designed UI/UX for production software «Mycroscope» for manufacturing machines Mycronic;
  • Designed UI/UX of company’s own MES «KUPOL». Participate in UI frontend developing;
  • Designed UI/UX for automatic product line passing control system «SPUTNIK».

Education

2005 — 2010

National Research University of Electronic Technology

Moscow

Master's Degree, Computer systems design and development

Contacts

Based in Thailand ©2026

Seeking a challenging full-time role to grow and win with your team on exciting projects

Get in touch

telegram

@DmitriiZorin

email

dzorin88@gmail.com

Hi! I’m Dmitrii,a Senior Product Designerwith 11 years of experiencein Web, Desktop, and Mobile

I specialize in architecting complex,

high-load systems with a focus on creating

a smooth and intuitive user experience

SaaS & B2B

Design Systems

User Testing

UX Strategy

Information Architecture

Advanced Prototyping

AI-augmented Workflow

Recent projects

  • SCATT EXPERT

    Try the app

  • High-precision shooting training system for Olympic-level athletes

    SportTech

    Hardware-Software System

    Real-time Data

    Combining a barrel-mounted optical sensor with advanced software, the system visualizes the aiming path in real-time. It captures every shot and calculates vital metrics like aiming speed and timing, transforming raw data into actionable training analytics

Timeline:

2018 — 2023

Role:

Lead Product Designer, Art director

Scope of Work:

UX Research, User Testing, Prototyping, Product Strategy, Ecosystem Architecture, Multi-platform UI/UX, Design System, Identity, E-commerce

Key Challenge:

Designing for extreme physical constraints during Olympic aiming. The shooter must remain perfectly motionless to maintain their position, making traditional interaction impossible. The interface had to be fully operable with a single finger of an outstretched hand or through touch-free gestures to avoid disrupting the shot cycle

Impact:

  • Static-Position Ergonomics

Engineered a "One-Finger" UI for devices fixed at arm’s length, allowing full control without the athlete losing their aiming stance

  • Acoustic Gesture Control

Implemented "finger-knocking" commands using the sensor’s internal microphone, enabling app interaction without even touching the screen

  • Zero-Input Automation

Designed an automated replay flow that instantly visualizes shot data, removing the need for manual navigation during training sessions

Case Study

  • MedExtract

  • AI-powered Intelligent Document Processing for Healthcare

    HealthTech

    Hardware-Software System

    B2B SaaS

    The platform uses AI and Computer Vision to extract data from scanned medical records into structured digital profiles. To ensure high accuracy for healthcare decisions, the interface allows operators to seamlessly verify and refine AI findings before finalization

Timeline:

2023 — 2024

Role:

Senior Product Designer

Scope of Work:

UX Research, User Testing, Prototyping, UI/UX Design, Product Strategy

Key Challenge:

Maintaining absolute precision while processing huge volumes of medical data. Repetitive manual tasks and unnecessary mandatory steps caused operator fatigue, which increased the risk of errors and slowed down the entire workflow.

Impact:

  • Cognitive Load Optimization

Redesigned the flow into focused, sequential steps to eliminate visual noise. This helped operators experience less fatigue during long shifts, leading to a 13% User Error Rate Reduction

  • Redundant Click Reduction

Converted the mandatory "Unreadable or Blank Page" check into an optional toggle. Since unreadable pages occurred in less than 5% of cases, this optimization removed thousands of redundant clicks per day

  • Cost per Page Reduction

Boosted processing speed by 21%, allowing the team to handle larger volumes with the existing headcount. This streamlined workflow resulted in a 16% reduction in the average cost per processed page

  • Exion Prime

  • Gamified loyalty system for high-status usersof an online gaming platform

    Product Gamification

    Reward Mechanics

    Premium User Segment

    An exclusive VIP service featuring personalized support, special promotions, and private tournaments. It offers a unique reward system and deep progression mechanics

Timeline:

2024 — 2025

Role:

Senior Product Designer

Scope of Work:

UX Research, User Testing, Prototyping, UI/UX Design, Product Strategy

Key Challenge:

Users rarely visited the section and missed personal offers. The goal was to boost daily returns and retention for premium users, using a loyalty program and rewards to increase gaming activity and spending.

Impact:

  • Premium Visual Language

Developed a unique graphic language to present personal offers, making users feel special and increasing their average session time within the section

  • Prediction Sphere Mechanic

Developed an interactive feature for users who follow "luck" and daily signs. This ritual became a key reason for users to visit the section every day, increasing return rates by 3%

  • Reward Chest with Key Progression

Designed a tiered system where users collect keys to unlock chests with rewards like discounts and bonuses. This mechanic successfully boosted the daily task completion rate

Show more projects

About

Engineering Mindset, Design Driven

My approach is rooted in a fundamental engineering degree and 5 years of computer hardware design and technology experience

Experienced in every stage of the design process, including briefing, UX research, prototyping, branding, art direction, concept development, visual design, design systems, development handoff, and design supervision.

Внедряю AI-инструменты для ускорения процесса

Leveraging AI tools to accelerate the design workflow

Employed

Contacts

Seeking a challenging full-time role to grow and win with your team on exciting projects

Get in touch

telegram

@DmitriiZorin

email

dzorin88@gmail.com

Based in Thailand ©2026

Work Experience

2024 — 2025

Adviva

B2B software provider for the online entertainment and gaming industry

Senior Product Designer

  • Conducted UX research, identifying and resolving critical usability issues in core scenarios;
  • Created highly detailed design mockups and interactive animated prototypesfor testing SaaS products, including services with integrated AI;
  • Developed responsive designs for mobile devices on iOS, Android and desktop applications;
  • Prepared documentation for frontend developers and QA engineers, providing design review;
  • Developed product design concepts, created icons and logos and prepared materials for websites.

2023 — 2024

SXOPE INC

Development of medical software for healthcare data management

Senior Product Designer

Conducted UX research, identifying and resolving critical usability issues in core scenarios;

  • Created highly detailed design mockups and interactive animated prototypesfor testing SaaS products, including services with integrated AI;
  • Developed responsive designs for mobile devices on iOS, Android and desktop applications;
  • Prepared documentation for frontend developers and QA engineers, providing design review;
  • Developed product design concepts, created icons and logos and prepared materials for websites.

2018 — 2023

SCATT Electronics LLC

Professional shooter training systems

UI/UX Designer, Product designer

  • As the only one designer in the company, created a shooting trainer mobile app design «SCATT Expert» which has 5k+ downloads and positive user reviews at the stores (5.0 App Store, 4.4 Google Play);
  • Redesigned desktop app, created tablet UI and smart watch UI;
  • Analyzed competitors products and defined target audience, conducteda user researches to identify users pain points and needs;
  • Created user flows and app structure, wireframes, prototypes, product visual design concept, guides for developers and conducted usability tests;
  • Created a design system from scratch with more than 160 screens, 520 components and 230 unique icons;
  • Designed brand identity, landing page and online store.

2015 — 2018

Dipaul Company Group

Electronic Manufacturer Supplier Company

UI/UX Designer

  • UI design and development, user research and usability testing, brand identity creation;
  • Frontend development in Microsoft Blend for Visual Studio (WPF, XAML);
  • Designed UI/UX for production software «Mycroscope» for manufacturing machines Mycronic;
  • Designed UI/UX of company’s own MES «KUPOL». Participate in UI frontend developing;
  • Designed UI/UX for automatic product line passing control system «SPUTNIK».

Engineering Experience

2010 — 2015

Process engineer, Software deployment engineer

  • UI design and development, user research and usability testing, brand identity creation;
  • Frontend development in Microsoft Blend for Visual Studio (WPF, XAML);
  • Designed UI/UX for production software «Mycroscope» for manufacturing machines Mycronic;
  • Designed UI/UX of company’s own MES «KUPOL». Participate in UI frontend developing;
  • Designed UI/UX for automatic product line passing control system «SPUTNIK».

Education

2005 — 2010

National Research University of Electronic Technology

Moscow

Master's Degree, Computer systems design and development

Hi! I’m Dmitrii,a Senior Product Designerwith 11+ years of experiencein Web, Desktop, and Mobile

I specialize in architecting complex,

high-load systems with a focus on creating

a smooth and intuitive user experience

SaaS & B2B

Design Systems

User Testing

UX Strategy

Information Architecture

Advanced Prototyping

AI-augmented Workflow

Recent projects

  • SCATT EXPERT

    Try the app

  • High-precision shooting training systemfor Olympic-level athletes

    SportTech

    Hardware-Software System

    Real-time Data

    Combining a barrel-mounted optical sensor with advanced software, the system visualizes the aiming path in real-time. It captures every shot and calculates vital metrics like aiming speed and timing, transforming raw data into actionable training analytics

Timeline:

2018 — 2023

Role:

Lead Product Designer, Art director

Scope of Work:

UX Research, User Testing, Prototyping, Product Strategy, Ecosystem Architecture, Multi-platform UI/UX, Design System, Identity, E-commerce

Key Challenge:

Designing for extreme physical constraints during Olympic aiming. The shooter must remain perfectly motionless to maintain their position, making traditional interaction impossible. The interface had to be fully operable with a single finger of an outstretched hand or through touch-free gestures to avoid disrupting the shot cycle

Impact:

  • Static-Position Ergonomics

Engineered a "One-Finger" UI for devices fixed at arm’s length, allowing full control without the athlete losing their aiming stance

  • Acoustic Gesture Control

Implemented "finger-knocking" commands using the sensor’s internal microphone, enabling app interaction without even touching the screen

  • Zero-Input Automation

Designed an automated replay flow that instantly visualizes shot data, removing the need for manual navigation during training sessions

Case Study

  • MedExtract

  • AI-powered Intelligent Document Processingfor Healthcare

    HealthTech

    AI & Computer Vision

    B2B SaaS

    The platform uses AI and Computer Vision to extract data from scanned medical records into structured digital profiles. To ensure high accuracy for healthcare decisions, the interface allows operators to seamlessly verify and refine AI findings before finalization

Timeline:

2023 — 2024

Role:

Senior Product Designer

Scope of Work:

UX Research, User Testing, Prototyping, UI/UX Design, Product Strategy

Key Challenge:

Maintaining absolute precision while processing huge volumes of medical data. Repetitive manual tasks and unnecessary mandatory steps caused operator fatigue, which increased the risk of errors and slowed down the entire workflow.

Impact:

  • Cognitive Load Optimization

Redesigned the flow into focused, sequential steps to eliminate visual noise. This helped operators experience less fatigue during long shifts, leading to a 13% User Error Rate Reduction

  • Redundant Click Reduction

Converted the mandatory "Unreadable or Blank Page" check into an optional toggle. Since unreadable pages occurred in less than 5% of cases, this optimization removed thousands of redundant clicks per day

  • Cost per Page Reduction

Boosted processing speed by 21%, allowing the team to handle larger volumes with the existing headcount. This streamlined workflow resulted in a 16% reduction in the average cost per processed page

  • Exion Prime

  • Gamified loyalty system for high-status usersof an online gaming platform

    Product Gamification

    Reward Mechanics

    Premium User Segment

    An exclusive VIP service featuring personalized support, special promotions, and private tournaments. It offers a unique reward system and deep progression mechanics

Timeline:

2024 — 2025

Role:

Senior Product Designer

Scope of Work:

UX Research, Prototyping, Visual Concept, Gamification, UI/UX Design, Design System

Key Challenge:

Users rarely visited the section and missed personal offers. The goal was to boost daily returns and retention for premium users, using a loyalty program and rewards to increase gaming activity and spending.

Impact:

  • Premium Visual Language

Developed a unique graphic language to present personal offers, making users feel special and increasing their average session time within the section

  • Prediction Sphere Mechanic

Developed an interactive feature for users who follow "luck" and daily signs. This ritual became a key reason for users to visit the section every day, increasing return rates by 3%

  • Reward Chest with Key Progression

Designed a tiered system where users collect keys to unlock chests with rewards like discounts and bonuses. This mechanic successfully boosted the daily task completion rate

Show more projects (2)

About

Engineering Mindset, Design Driven

My approach is rooted in a fundamental engineering degree and 5 years of computer hardware design and technology experience

I offer full-cycle design expertise including Briefing, Competitor Analysis, UX Research, Information Architecture, User Flow Mapping, Prototyping, and Usability Testing. I manage Concept Development, Visual Design, Branding, Art Direction, Design Supervision, and scalable Design Systems

Leveraging AI tools to accelerate the design workflow

Employed

Work Experience

2024 — 2025

Adviva

B2B software provider for the online entertainment and gaming industry

Senior Product Designer

  • Designed interactive gamified features, creating daily rituals that increased return rates;
  • Created a tiered reward system with user progression mechanics, successfully boosting the daily task completion rate;
  • Developed a unique graphic language based on premium minimalism for web and mobile platforms to present personal offers, increasing average session time within the section.

2023 — 2024

SXOPE INC

Development of medical software for healthcare data management

Senior Product Designer

  • Led comprehensive UX audits and research for major SaaS products, resolving critical usability bottlenecks and improving core user flows;
  • Redesigned AI-integrated services by optimizing UX patterns and testing interactive prototypes, boosting processing speed by 21% and reducing the user error rate by 13%;
  • Designed a complex financial dashboard for C-level executives, visualizing key physician financial performance metrics and profitability for insurance companies.

2018 — 2023

SCATT Electronics LLC

Professional shooter training systems

UI/UX Designer, Product designer

  • Designed and launched "SCATT Expert" mobile app from scratch (10k+ downloads, 5.0/4.8 ratings); conducted field research in shooting environments to resolve critical usability issues;
  • Developed a cross-platform ecosystem (Desktop, Tablet, Smartwatch), creating a cohesive brand identity, landing pages, and an e-commerce store.
  • Built a scalable Design System from scratch (160+ screens, 500+ components) to ensure consistency and accelerate development across all products.

2015 — 2018

Dipaul Company Group

Electronic Manufacturer Supplier Company

UI/UX Designer

  • Transitioned from Engineer to Designer, managing the UI design and frontend development for Mycronic manufacturing utility software using Microsoft Blend (WPF/XAML);
  • Designed the UI/UX for "KUPOL", a Manufacturing Execution System for warehouse logistics, component tracking, and end-to-end assembly line management;
  • Designed the interface for the "SPUTNIK" automated conveyor control terminal, creating a specialized touchscreen UI for real-time barcode tracking

Engineering Experience

2010 — 2015

Process engineer, Software deployment engineer

  • As a Process engineer developed technical documentation and optimized electronics production workflows, including SMT/THT assembly, enclosure assembly, testing and PCB repair processes;
  • Managed the setup, adjustment, and integration of electronic assembly equipment and provided technical training for personnel;
  • As a Software deployment engineer implemented and deployed industrial MES (Manufacturing Execution Systems) at three major electronics manufacturing sites in collaboration with international teams from the UK and Germany

Education

2005 — 2010

National Research University of Electronic Technology

Moscow

Master's Degree, Computer systems design and development

Contacts

Seeking a challenging full-time role to growand win with your team on exciting projects

Get in touch

telegram

@DmitriiZorin

email

dzorin88@gmail.com

Based in Thailand ©2026